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How to start fire in sims 4

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Instead the sim has 5-10 animation cycles (randomly determined) and if still on fire at the end, the sim dies. This is because unlike some other death types, motive loss doesn't kill burning sims. Sims on fire lose 200 points per hour from all motives except environment (plantsims lose water and love plus lose 100 sunshine per animation loop) but motives can't drop below -90.

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However I believe that is simply an incorrect branch in the code and not intended. They will not actually burn, but they can apparently die if sitting in a fire.

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Walkbys are immune to fires from the same tile but apparently not from adjacent tiles.įirefighters, the Grim Reaper, ghosts and babies are immune to fire and if marked to burn will immediately unmark themselves before the fire starts. Fires on other lots immediately extinguish.Įach burn cycle there is a 1% chance a fire will ignite a random sim on an adjacent tile, and a 100% chance it will ignite all sims on the current tile. Fires can exist only on a livable or owned business lot.